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Server updates

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adlude

Server Owner
28 June 2021

* /wheels dialog has been replaced with a visual selection. Suggested by @Volt
* Add optional Private DM toggle for headshot kills.
* Add command /nametags to toggle the visibility of SA-MP nametags (health bar and name label).
* Add date server was last updated in /uptime.
* Export now includes the destination location name. Suggested by @madvillayo.
* Prevent forbidden vehicles from being used with custom vehicle addons.
* Prevent access to house vehicle related features while spectating.
* Improved the appearance of informational pickups at spawn zones.
* New achievement: Speedy stunter - Complete a stunt (/stuntwar) in less than 1 minute.
* Fix interior not being reset when players die inside of a house or business. Reported by @madvillayo
* Fix/workaround SA-MP vehicle sync issue when players join Stunt War. Reported by @Enemy.
* Fix surfing sync issue where players jump from a falling object and then fall in /fallout.
* Fix/workaround "ghost driver" SA-MP sync issue. This could happen when players were a passenger in a vehicle and then spawned their own.
* Fix stuntwar leaderboard not sorting by time for players with same number of completions

Map updates:

* NEW /nrgparadise skill map by nave
* UPDATED /1337land and /wallride by Madvillayo
* NEW Jizzy's (/sf) map by Madvillayo and Luis!
* Remove deathjump maps.
 
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adlude

Server Owner
12 August 2021

* Gang members with permission to recruit members can now revoke pending join invitations. Suggested by @madvillayo.
* Improve spectator tips. Players are now informed of pressing space to refresh the spectate camera and of the minigame the spectator target is participating in.
* Add some new /anims and fix some typos.
* Add mention about VIPs having access to /privworld in /VIP.
* Players can now see eachother in Capture the Flag (/ctf).
* Mobile phone players are put into their own virtual world in Races.
* Vehicle names are displayed upon entering a vehicle for drivers. Similar to single player, with a modern look.
* Fading textdraw ability. A nice little touch that makes textdraws more appealing.
* Fix StuntWar leaderboard having duplicates.
* Help and Tip textdraws are disabled in races automatically for a better experience.

* Derby changes:
* Health bar refinements. The GUI health bar has been replaced with a custom one to display vehicle health. The health bars shown under player's nicknames reflects the vehicle's health as well.​
* Experimental Anti-Camp system. Every few seconds, there will be health penalty for not moving. Originally suggested here.​
* Fix VIP members not getting 10% more vehicle health. Reported by @bear.​
* Reaction Test enhancements:
* Spawn a vehicle type. First player to spawn the challenge vehicle wins. Suggested by @ellie
* Finish the challenge type (note: Only occurs once at an hour at most. Only 10 minutes are given to finish).​
* New achievement: Fast Reflexes - Finish 5 Reaction Tests in a row​
* Private Deathmatch enhancements (/privdm):
* Support for specific weapons for headshot kills. /privdm -> Headshot kill weapons. Suggested by @Shaan.​
* Support for up to 3 teams. Players can be assigned to and removed from a team at any point. Each team has a list of options for hosters.​
* Players can now see the number of invites they have open.​
* Now includes an option to see all active deathmatches. Players may request to join a deathmatch by selecting it from the list.​
* New arena: Jizzy's Pleasure Dome.​

Map updates:

NEW Derby map "Balance" by @madvillayo
UPDATED Underground Stunt (/us) by @madvillayo
 
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adlude

Server Owner
10 October 2021

* Happy Halloween! Our annual pumpkin hunt is now live!
This year we have a total of 51 pumpkins to find. Everyone who finds them all will be in for a nice trick... or treat!
Thanks to @madvillayo for gathering the locations!

General:

* Players can now preview and purchase their own house interiors via /myhouse.
* Maze minigame now includes a vehicle style. Every other round, players will be in a vehicle instead of on foot.
* Vehicles can no longer be spawned in mod shops. This could result in invalid components being attached and crashing players. Reported by @Aut0psia
* Player vehicles in Race and StuntWar are automatically fixed regardless of /autofix preference.
* Fix an issue where player FPS can show an erroneous huge amount.
* New spawn locations: LV & LV Airport
* Fix AFK detector not removing players from races. Reported by Shaan.
* New Deagle (/deagle) map "The West" by @madvillayo. Automatic map changing with voting has been added to the deathmatch as well.
* New Capture the Flag (/ctf) map "Pyramids" by @madvillayo.

StuntWar:
* Hints. Stunts now support custom hints to aid in completion.
* New position save mode type. If a stunt uses this style, players will not be able to use /spos or /lpos. Rather, they will only spawn at the spawn coordinates.
* Round duration is now based on difficulty. Easy: 10 minutes. Medium: 15 minutes. Hard: 20 minutes

PrivDM:
* Add Area 69 to the arena lineup.
* Add toggle for refilling health upon kill. If this is enabled, a player's health will be refilled when they kill someone.
 
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adlude

Server Owner
15 January 2022

* Add /stuntrecords for viewing the best Stunt War records.
* Reduced requirements for creating a gang. Was 3000XP and 5m. Now is 1500XP and 500k.
* Increase minigame removal AFK threshold to 15 seconds (was 10 before).
* Add RC Battlefield to the lineup of Deagle (/deagle) maps. Suggested by @s0ulreaper.
* Add mid-air turning ability to /superman. Thanks to @Kostas for the contribution.
* Challenge reactiontests may happen twice per hour (increased from once). And the rewards have been increased. Thanks to @madvillayo for suggesting.
* Simplified Battle Royale (/br) inventory system. It uses a dialog instead of textdraws for faster/easier interaction.
* Damage Informer textdraw. They show details of damage dealt and received. These can be enabled through /tds -> Damage Log.
* Custom vehicle addons (/vattach) are now disabled in Derby and Race.
* Players can now use /reset in races more than once. The 5 second delay after use does remain.
* Armor is also refilled for players in PrivDMs with the setting to refill health upon kill.
* New achievement: Offensive Player - Kill 5 enemies without dying in Capture the Flag (/CTF)
* Fix Derby anticamp taking action during the countdown. Reported by @KrisX
* Fix StuntWar leaderboard sorting improperly and add emphasis for the best time. Thanks to @madvillayo for suggesting.
* Fix AFK players not being removed from an active race. Please note, this does not apply to the waiting period during the countdown.
* Fix conflicting vehicles in ReactionTest vehicle spawn challenges.
* Fix house furniture removal bug.
* Most likely fix random disappearing objects. Thanks to everyone who reported.

Map updates:
* New /parkour5 by @madvillayo.
* VIP Penthouse by @breyt. This can be reached via /viphouse for VIP members and staff only.
 

adlude

Server Owner
26 February 2022

General:

* Trashmaster job (/trashmaster). In this job, players are assigned a timed route in which they collect trash and deliver it to the Trash Processing Center.
* New /jobs dialog which showcases a list of our available jobs.
* New achievements:
Workaholic - Complete 100 jobs. Completing any job (excluding business deliveries) will count toward completing this achievement.​
Waste Collector - Complete a Trashmaster job.​
Homies fo Life - Join a gang.​
* Revamped the /tune dialog. It now features enhanced tuning options such as components, hydraulics and wheels.
* Assigned difficulty levels to challenge maps in /challenges. They now give a consistent reward based on their difficulty.
* CTF now supports map voting.
* Exterior furniture will no longer be removed when a house interior is changed.
* Revert RC vehicle style Maze. It is now on-foot only.
* Include The West in the available PrivDM (/privdm) arenas.
* Remove RC Battlefield from the Deagle map lineup due to unpopularity.
* Prettified CTF maps - they now have better time/weather combinations
* Reduced health/armor in GunGame (/gg) for faster rounds

Fixes:
* Fix CTF bug that could leave players in a waiting state for someone to join. Reported by @IroniZ
* Fix confusion with Damage Log information for spectators. Thanks to Kostas for reporting.
* Fix Battle Royale weapons not being detected properly.
* Fix house interiors not being set properly.
* Fix races not ending properly if the last racer goes AFK. Thanks to @Kostas for reporting.
* Fix chance of race submissions not being ordered.
* Fix players being wrongfully kicked for desync while in Derby.
* Fix The West Deagle map having a duplicate object.
* Fix CTF not restarting a round if one team had no players left. Reported by @IroniZ
* Fix world boundary issue in /dmi and potentially other deathmatches.
* Fix nonworking /radio stations. Thanks to @IroniZ for finding them and supplying replacements.
* Fix chance of players not spawning properly in Duels.
* Fix of strange sync behavior when retrieving a house vehicle someone else is driving. Thanks to rifle for reporting.
* Fix trains being savable as housecars. Thanks to @veonz for reporting.

Improvements to Gang Goldstars:
* Win three Derby rounds in a row (1 GS)
* Earned when a member completes any achievement (1 GS).
* Earned when a member delivers the export vehicle (1 GS).
* Earned when finding 10 Goldpots in a row (1 GS).
* Changed: One earned for killing 5 times (reduced from 10 kills)
* Changed: Stunt Completions: Green stunt (1), Yellow stunt (2), Red stunt (3)

Map updates

* REVAMPED CTF arena map by @IroniZ
* New Derby map "King of the Arena" by @KrisX
 

adlude

Server Owner
10 April 2022

* Happy Easter! There are 30 eggs stashed around SA. Each egg rewards some cash and experience and there is a lumpsome reward for finding them all!
* Derby quality improvements. Fixed many of the annoying issues in the minigame
* Derby pickups. Some maps are equipped with repair pickups in tough to reach places. Feedback is encouraged.
* Connect/disconnect messages are only shown to everyone when there are 50 or less players online.
* New /quarry teleport (replaces unsightly /disney map).
* Hydralics are now disabled in races.
* Rebalance economy and rewards. Fixed abuseable things.
* Fix custom vehicle addons being misapplied to vehicles.
* Fix Trashmaster issues as reported by @Sulps here https://www.sf-se.net/forum/threads/trashmaster-bugs.4196/
* Fix issues with selling houses that lead to mixups and other issues.
* Fix camera target not being adjusted when a spectatee enters a new vehicle.
* New Speedometer. It features a new design and color changes if a vehicle's top speed is exceeded. Thanks to @Kostas for retrieving the top speed values.
* Performance improvements. A fair amount of work has been done under the hood to ensure a smooth gameplay experience. Feedback is encouraged.
* Gang zones can now only be named by staff members. This is to eventually make them more realistic in the future.
* Add new /attach objects, thanks to IroniZ
* Adjust orientation of vehicles in /sv and objects in /attach visual lists

* Improvements for mobile users:

- Spawned vehicles have nitro applied automatically.
- Support for /superman when pressing the Y key.
- Support for vehicle flipping (/flip) when pressing the Y key as a driver.
- Support for vehicle nitro use (/nos) when pressing the N key as a driver.
- Relocated Maze so that the objects are visible. Thanks to @Kostas

Map Updates:

Parkour VI (/parkour6) by @madvillayo
Updated Chilliad (/chilliad) by @IroniZ
Cleaned up SF and LV, thanks to @IroniZ
New PrivDM arena "Dome" by @nekko
 

adlude

Server Owner
8 Jul 2022

General:

* Races with no predefined vehicle will use Infernus as default.
* Hydraulics are automatically applied in Derby and CTF if /toghyd is enabled.
* Prevent abuse of some server features while spectating.
* Prevent use of /eject while in a tuning garage. Thanks to @KrisX for reporting.

Map updates:

* Add new /derby map, "Sunrise Bridge" by @madvillayo
* New map Reiko Island (/reikoisland) by Reiko
 

adlude

Server Owner
7 Oct 2022 - Halloween Update

sfse-oct.jpg

* Per our annual tradition, we have a pumpkin hunt. There are 25 hidden pumpkins this year, spread evenly across 5 areas (5 pumpkins per area: CLICK FOR MAP). In addition, we have another secret hunt; details of which will be revealed in a special event!
* Add Warehouse to Deagle (/deagle) map rotation
* New PrivDM/Deagle arena by madvillayo - Uritorco
* New Race Track maps by Reiko - /rt1, /rt2
* Updated Stunt War objects to pave the way for new stunts.

Huge thanks goes to @madvillayo for his outstanding contributions.
 
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