21 June 2019
[Race]
* Add support for new race types: Multiple Vehicle and Custom.
A
multiple vehicle race is similar to a regular race; difference being support for checkpoints which change a racer's current vehicle.
A
custom race is a race where vehicle nitro and repair usage are controlled by checkpoints and current race progress. Vehicle changing is supported as well.
Special checkpoints introduced by these types are denoted by a text label during the race. Click
here and
here for a example!
* Car hide (/carhide). Ever felt laggy in a race with many players or distracted by others? Use /carhide to race privately. Thanks to
@Bassam for suggesting.
* Hydraulics can no longer be applied during a race.
* Vehicles can no longer be spawned during a race.
* Players can now vote for redo if they've finished the race and others are still racing.
* Message to vote for the next race will only be shown if there isn't another race in queue.
* Fix nitro not being removed from vehicles in races with nitro disabled and no required vehicle preference.
* Fix possibility of player object streaming not being in accordance with a race's preference
* Fix object streaming not returning to preference if spectating a racer who uses /leave. Reported by Kostas.
[Race Building]
* Add support for Multiple Vehicle and Custom race types.
/vcp - Adds a vehicle change checkpoint. One's current vehicle is used as the swap vehicle. Suppose you are building a race with an Infernus as the starting vehicle and you would like to change to a Sandking. Simply spawn a Sandking and then use /vcp.
/rcp - Adds a repair checkpoint. This will repair a racer's vehicle.
/ncp - Adds a nitro checkpoint. When entered, it will apply the nitro component to a racer's vehicle.
/rncp - Adds a repair and nitro checkpoint. This will both repair the racer's vehicle and add the nitro component.
Updated Checkpoints dialog (/rb -> Checkpoints) to denote special checkpoints.
* Race previewing now calculates time taken and displays it when finished. Suggested by
@S!lent
* Map icons are now visible to denote the next CP location as in regular races. Suggested by
@Sulps.
* Improved help documentation. See /rb -> Help.
* Fix nitro being usable while previewing a race which disallows it.
* Fix previewing status remaining set after a new submission is loaded if one was previewing a race earlier.
* Fix vehicle angle not being properly set when previewing a race or selecting a CP.
* Fix race settings (nitro and object streaming) not being transferred properly in an accepted submission. Apologies to those who thought their races were being tampered with!
* Fix inability to use /rb after finishing a race.
[privworld]
Thanks to
@Faker for reporting issues.
* Fix damage toggle not working properly.
* Fix players taking fall damage when they shouldn't.
* Fix glitched removal when players are in vehicles
* Fix arming players not working properly.
* Fix players not being eliminated from the world after death if configured so
[General]
* Fix MMB wrongly setting a vehicle's virtual world. Reported by
@Kostas
* Fix courier and business delivery missions not ending when the required vehicles are destroyed. Reported by
@Sulps
* Fix missing join message for GunGame.
* Fix logic error in spectate switch code
* Fix robber not being unfrozen if the patrol vehicle is destroyed
* Fix /getcolor not showing the complete hex code when the red channel is 0. Reported by
@Sulps.
* Fix issues with teleporting to a business while in a vehicle. Reported by
@DarkVengeance
* Enable friendly fire for team vehicles in CnR
* Add two secret house interiors. Thanks to nigelben for pointing them out
* Add gym interior for businesses. Suggested by
@Zulo