The /reset command for races has worked in different ways at different times. As things are now, /reset can only be used 5 seconds after reaching a checkpoint. In addition, there's a limit of 1 reset per race. The previous system had the 5 second delay, but not the 1 reset per race limit. I suggest restoring the previous system.
The limit of 1 /reset per race makes the command nearly useless. If there's a certain part of a race that a player can't get past, they'll need more than 2 chances. Consider races like Paradisio or Trackmania (including sequels). These are very difficult for new players. With the limit, it's unlikely they'll complete the race at all. New races, such as Trackmania 4 and Neverland are challenging even for experienced racers. Letting players reset to a checkpoint several times shouldn't cause any problems. It might be less realistic, but makes racing more fun for players that aren't perfect racers. I'd be interested to read why the limit was added in the first place.
Long story short, I believe it's worth removing the limit of 1 /reset per race. Or at least the number of resets per race should be raised to a more reasonable level.
The limit of 1 /reset per race makes the command nearly useless. If there's a certain part of a race that a player can't get past, they'll need more than 2 chances. Consider races like Paradisio or Trackmania (including sequels). These are very difficult for new players. With the limit, it's unlikely they'll complete the race at all. New races, such as Trackmania 4 and Neverland are challenging even for experienced racers. Letting players reset to a checkpoint several times shouldn't cause any problems. It might be less realistic, but makes racing more fun for players that aren't perfect racers. I'd be interested to read why the limit was added in the first place.
Long story short, I believe it's worth removing the limit of 1 /reset per race. Or at least the number of resets per race should be raised to a more reasonable level.