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SFSE :: SAN FIERRO STUNT EVOLUTION
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Teaming in public deathmatches (server rules)
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<blockquote data-quote="Sulps" data-source="post: 17421" data-attributes="member: 7"><p>Just in case anyone was wondering, Messi made a similar suggestion in December 2018 (just over a year ago) that you can see <a href="https://sf-se.net/forum/threads/teaming-rule.1939/" target="_blank">here</a>. There were a lot of arguments from both sides in that thread.</p><p></p><p>I lean toward keeping the no-teaming rule, because players would be annoyed at being flocked by an entire gang. This isn't so much of a problem for regular players, because most of them are in gangs anyway. The biggest issue here is that new players, who haven't joined gangs yet, don't stand a chance against gangs.</p><p>Regardless of whether teaming is allowed in general deathmatches, it will always be allowed in turf wars, /tdm, /privdm and freeroam.</p></blockquote><p></p>
[QUOTE="Sulps, post: 17421, member: 7"] Just in case anyone was wondering, Messi made a similar suggestion in December 2018 (just over a year ago) that you can see [URL='https://sf-se.net/forum/threads/teaming-rule.1939/']here[/URL]. There were a lot of arguments from both sides in that thread. I lean toward keeping the no-teaming rule, because players would be annoyed at being flocked by an entire gang. This isn't so much of a problem for regular players, because most of them are in gangs anyway. The biggest issue here is that new players, who haven't joined gangs yet, don't stand a chance against gangs. Regardless of whether teaming is allowed in general deathmatches, it will always be allowed in turf wars, /tdm, /privdm and freeroam. [/QUOTE]
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Teaming in public deathmatches (server rules)
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