Hi everyone!
I know this suggestion might make some member mad and disagree but I still want to know your opinions.
In my opinion, achievements needs to be something that you achieve in game (surprising I know ), Something you need to work to get and it doesn't matter if you work hard for them or not. Some of the achievements in the game are extremely hard to achieve, some are hard, some feasible and some are a complete JOKE.
1. New members, that only play for 5 minutes and then leaving forever, can easily get at least 3 achievements in the game without doing anything special like: Novice racer / First blood / First-time winner / Duel virginity / Team player. All those achievements are too easy to achieve and I think they can be removed from the game. You're not doing anything special to get them and sometimes you don't even know they exist. As a player, you're not appreciate them the same way you'll appreciate hard working achievements.
2. I think we can add some achievements to the game that works on levels (really hard for me to explane it without an example). For example, achievements for number of kills (100/500/2500/10000) or play time (1 hour/10/50/200/500/1000).
We can add achievements for money earning (1M/10M/50M/100M). This kind of achievements can give players the reason to earn money, as we know that one of the weaknesses of the game is not enough ways to spend money.
Also, ofc, XP! Let members the reason to get more xp in game and here is an example for how can it be (3000/10k/30k/50k/75k/100k). I think it's very challenging.
This idea can be also added to minigames like goldpots, derby, fallout, stunts (10/50/100...), killstreak (5/8/12...), math tests and reaction tests.
3. The way I see it, the achievements in the game really helps you want to play all kinds of minigames. So I think if we have achievements like MVP / Unstoppable demolition we can add one more for Fallout minigame (win 3 fallouts in a row).
4. Adding more very hard to achieve achievements. We already have some that are very hard for regular players to get like: Near miss / Record king / Gun guru, why not adding more? Here are some examples: Land one hard stuntwar / Hunt one goldpot under 10 seconds / Win an event / Escape a maze within 50 seconds (fallout - 30 sec/derby - 45 sec) / Answer math test in less then 2 seconds (reaction tests as well) / Finish Infernus paradise 3 once (or /is3 or /tm3 I don't remember wich of them is impossable)
We can really experiment with this, and I think it will make the game even more fun and challenging. Give me your opinions, what do you think? or you rather keep it as is. Bty I'm really really sorry Bassam XD.
I know this suggestion might make some member mad and disagree but I still want to know your opinions.
In my opinion, achievements needs to be something that you achieve in game (surprising I know ), Something you need to work to get and it doesn't matter if you work hard for them or not. Some of the achievements in the game are extremely hard to achieve, some are hard, some feasible and some are a complete JOKE.
1. New members, that only play for 5 minutes and then leaving forever, can easily get at least 3 achievements in the game without doing anything special like: Novice racer / First blood / First-time winner / Duel virginity / Team player. All those achievements are too easy to achieve and I think they can be removed from the game. You're not doing anything special to get them and sometimes you don't even know they exist. As a player, you're not appreciate them the same way you'll appreciate hard working achievements.
2. I think we can add some achievements to the game that works on levels (really hard for me to explane it without an example). For example, achievements for number of kills (100/500/2500/10000) or play time (1 hour/10/50/200/500/1000).
We can add achievements for money earning (1M/10M/50M/100M). This kind of achievements can give players the reason to earn money, as we know that one of the weaknesses of the game is not enough ways to spend money.
Also, ofc, XP! Let members the reason to get more xp in game and here is an example for how can it be (3000/10k/30k/50k/75k/100k). I think it's very challenging.
This idea can be also added to minigames like goldpots, derby, fallout, stunts (10/50/100...), killstreak (5/8/12...), math tests and reaction tests.
3. The way I see it, the achievements in the game really helps you want to play all kinds of minigames. So I think if we have achievements like MVP / Unstoppable demolition we can add one more for Fallout minigame (win 3 fallouts in a row).
4. Adding more very hard to achieve achievements. We already have some that are very hard for regular players to get like: Near miss / Record king / Gun guru, why not adding more? Here are some examples: Land one hard stuntwar / Hunt one goldpot under 10 seconds / Win an event / Escape a maze within 50 seconds (fallout - 30 sec/derby - 45 sec) / Answer math test in less then 2 seconds (reaction tests as well) / Finish Infernus paradise 3 once (or /is3 or /tm3 I don't remember wich of them is impossable)
We can really experiment with this, and I think it will make the game even more fun and challenging. Give me your opinions, what do you think? or you rather keep it as is. Bty I'm really really sorry Bassam XD.