Welcome to San Fierro Stunt Evolution, we're a San Andreas Multiplayer community. We always try to provide as much fun for those who are experienced stunters or are new to the stunting world!
San Fierro Stunt Evolution mainly focuses on the freeroam aspects but we do have other modes offer such as, Cops and Robbers, Destruction Derbys, Heaps of Races & Tons of Deathmatches for your entertainment.
We also have an experienced staff team which can be viewed here or in game using /admins. Who attempt to make your play time enjoyable without the likes of people being in the way, mainly hackers.
If you want to see it for youself, download the latest SA-MP client here and register your account today!
The Notice Board
Slow work continues on the gamemode, here is the current changelog for the server. We've decided to refrain from using versions, and instead switched to build numbers.
* Implemented TWO new demolition derby maps by luis. Enough said, go look at his amazing work in game!
* New commands /mutelist and /mgkick for staff.
* New reactiontest type: vehicle spawning. First to spawn the vehicle of a random name wins.
* Fixed hits not adding up
* Reverted to classical spawn selection (is simpler and easier)
* Furniture objects are deleted properly on disconnect
* Resolve issue where players who die while dueling and a killer is not synced (as from dying off one’s grenades)
These fixes & features will be applied when the server restarts.
Some back end changes within this update which doesn't really affect any design or user interface.
- A little text for our hoster.
- All pages now feature an updated way of handling MySQL statements.
- The gang page has had a little design update.
- Some of the stylesheets have been updated (mostly text related)
- Stats page now has a funky looking table design.
- Your account now says "My Account (Name)".
- The nav bar should now be centred (Thanks to Micka)
- Gang pages should now show the correct gang.
- Some unused functions have now been removed.
Since the holidays are just around the corner, we've enabled the annual christmas hat system. Find all 10 and receive a wonderful prize in-game. I'd like to wish everybody great holidays and lots of fun. If you've come looking for the hints, they're displayed below.
Want cash, score, or even a custom mapped house?
Here is your chance for easy goodies! We are incentivizing suggestions! The best suggestions will be implemented in the server and the suggester given either a mapped house or cash and score. Runners up will also earn a reward. Submissions will be opened for a week and the winners selected at the end.
Please post directly in the topic thread as well!
So, I'm in the middle of updating the homepage, with a lot more back-end features. So unfortunately the login page & some other pages have been removed for now until further notice.
Yep, go ahead and get a new time right now, an extensive list of old school races have been added to SF-SE and are ready to be played!
You can also suggest races to be made and added, the more the merrier
Just wanted to let you all know, I've coded a funky home page for you all to use, it's now live (http://sf-se.net/index.php) please do check it out and leave me some feedback, and also some ideas on how to improve it
I'm pretty happy with the overall design, especially the statistics page.
As usual post bugs that you find on the bugs board
So, I just made a small update, no idea when it'll get uploaded.
- Added some overall amounts on the stats page.
- Added a most online table.
- Added a latest member table.
Remember the old panel we used to have that allowed us to tie our in game accounts to the forum? Well, we've finally been able to get it working again after long tireless hours of getting nowhere.
As always, if you find anything that looks broken.. It probably is so be sure to report it on our bugs board
One step closer to being a great & unique server again!
I just wanted to let you guys know, to whom ever browses this forum who isn't already a staff member, that SF-SE is finally receiving the long required overhaul we've dreamed of doing.
Stay tuned, things are about to get extremely lit.
The forums have reopened just over a week ago and we already have 20+ members! That is remarkable and underscores what a tight community SFSE is.
There have been a few bugs squashed during the week of testing (thanks to all who have found and reported these) and after assessing the stability of the server, I think it's in good shape. This doesn't mean the server won't contain mistakes, but the vast majority of them are gone. So I'm happy to inform you that the server is now on the hosted list, so the days of an empty server will be a remote memory!
As promised, a changelog can be found here, which will be updated for each revision.
While it details a lot of changes carried out over the past few months, there are some omissions and I'm sorry for that (got lazy at points ). The said changelog is mainly what I could remember. There's much more in store!
First things first... I'd like to warmly welcome those who will be joining us for another run.
Before we can officially open and put our name in the hosted listing, a testing phase must be carried out on the server. The script received many updates and bugfixes, but there is a downside to this: these changes couldn't be tested thoroughly as I would've liked. At most the server had 3 players online at once.
The server can be accessed through 184.108.40.206:7777. Please report issues, suggest changes, and enjoy yourself!
A detailed changelog will be posted once the server is out of the beta phase.
Thanks and have fun!
Of course you're probably not used to seeing this alias making announcements about the server, however, things have recently changed. Due to Andre's extensively busy life, much like mine, he's gone inactive on just about everything, thus the server has died off. Cawfee has been working on developing the further gamemode with our own little twist. What you're about to see, is probably the best sa-mp server revival in the history of SA-MP.
Within the next week, the server will go live, and the forum will be configured shortly, please stay tuned for more information.
Long live SF-SE!